Tuesday, August 5, 2014

New weapons

Exotic Two Handed Cost Dmg (S) Dmg (M) Critical Range Weight1 Type2 Special
War Maul, Dwarven 40 gp 2d4 2d6 ×3 10 lbs. B Trip

Imagine a giant sledgehammer intricately carved and detailed and perfectly balanced for combat than you have a reasonably clear picture of a war maul. So forceful are the blows of a warmaul that they easily knock opponents down and thus has the trip quality. The war maul is a weapon sacred to the dwarves whom treat the war maul as a martial weapon.

Exotic Two Handed Cost Dmg (S) Dmg (M) Critical Range Weight1 Type2 Special
Executioners Sword 80 gp 2d6 2d8 19-20/×3 10 lbs. S

This huge sword's blade is little more than giant sharpened straight razor that is about 3 inches thick and used in executions.

Exotic Two HandedCostDmg (S)Dmg (M)CriticalRangeWeight1Type2Special
Doublespear, Hobgoblin3 gp (see Text)d6d8×310 ft10 lbs.p Double, Reach, Brace.(See Text)

This weapon is similar to a longspear but with a point on both ends and is thus a double weapon. As a Free action the character may wield the hobgobling double weapon much like a normal longspear. While using it in the way it has the brace and reach special abilities. A character proficient in longspear may use the double spear as such with no penalty. The Hobgoblin doublespear is an exotic weapon which hobgoblins treat as a martial weapon.

Hobgoblin Doublespear collapsible.

This weapon is identical to the Normal hobgoblin doublespear but collapses into a much smaller compact unit making it possible to hide the weapon on your person as you would a light weapon. Extending the spear back out is a move action. This version of the doublespear costs 23 gold.

Mechanical Doublespear
This version of the weapon extend via a mechanism withing the collapsed weapon. Extending the weapon is a free action. this weapon costs 50 gold.

Two Handed simpleCostDmg (S)Dmg (M)CriticalRangeWeight1Type2Special
 Kobold Spearbow40 gp d6d8×380 ft10 lbs.p Reach, Brace.

This weapon is an innovation in line combat. Combining the ranged ability of a crossbow and the versatility of the longspear in front-line combat. It resembles a lite crossbow with a lonspear built into the stock similar to a really long bayonett. The weapons is typically used as a crossbow until an enemy reaches melee range in which time as a free action is can be wielded as a longspear.

One handed Exotic liteCostDmg (S)Dmg (M)CriticalRangeWeight1Type2Specal
Elvin Tonfa3 gp  d3d4×3-3 lbs.B/PMonk,See Text


This weapon resembles a tonfa with a thrusting point usually made of metal. Elves treat The elvin tonfa as a martial weapon. A character may use an elven tonfa to block melee or unarmed attacks adding a +1 shield bonus. like any shield a character cannot benefit from the armor-class the same round she attacks.


One handed Exotic liteCostDmg (S)Dmg (M)CriticalRangeWeight1Type2Specal
Lash Blade50 gp  d6d818-20/x2-10 lbs.SDisarm, Trip, See Text

this weapon consists of several linked blades making for something between a whip and a sword. This weapon has both the disarm and trip qualities And despite not being a lite weapons is usable with the weapon finesse feat.

One Handed simpleCostDmg (S)Dmg (M)CriticalRangeWeight1Type2Specal
Goblin Lobber1 gp  d4d6x220ft3 lbs.b-

Goblin lobbers are basically clubs and function as such. They are even balanced for throwing.

One Handed simpleCostDmg (S)Dmg (M)CriticalRangeWeight1Type2Specal
Shotput5 gp  d8d10x210ft10 lbs.b-

Shotputs are heavey round balls that the mightier races throw as tests of strength but are potent weapons in the right hands. There is a version of the shotput that is spiked that delivers piercing damage, but is otherwise statistically the same as above.